This was influenced by retro 80s and 90s colour themes and I also investigated current buildings and dystopian film and games for the look and feel for my 3D concept for a game’s environment. I used the 3D skills taught to me by my tutor Chris to then model this outcome in 3Ds max. I was very pleased with the result. I also used photoshop to create the textures and used UV unwrapping in 3Ds. This is now in my portfolio of work for this year.